Complete Before Week 1

When: 31 Aug 2018 all-day

Before Day 1 complete the following: If you don’t have one already, create an Epic Account by going to https://www.unrealengine.com/en-US/education and clicking on “Sign In”. It is located in the upper right-hand corner. Click “Sign Up” on the next page to begin the process. Watch the following videos: Intro to …

Final Day

When: 26 Oct 2018 @ 15:00 – 16:00
Where: Mendel G86

Agenda: Final day Where to find additional assets Where to place them in your content folders How to create your own assets Blender, sound effects, etc… Tweaking of any kind Finishing touches Questions?

Sound

When: 19 Oct 2018 @ 15:00 – 16:00
Where: Mendel G86

Agenda: Sound Experimenting with adding sound affects Placement of sound source for optimal realism

Animation

When: 12 Oct 2018 @ 15:00 – 16:00
Where: Mendel G86

Agenda: Animation Add a mannequin to our environment and give it something to do Something simple such as walk, run, wave, etc. Homework – watch before next week: Start video at 47:28 and watch until the end: Amplifying Your Game’s Audio with FMOD – https://www.youtube.com/watch?v=1QdDwQONq_g

Continuation of Materials

When: 28 Sep 2018 @ 15:00 – 16:00
Where: Mendel G86

Agenda: Continuation of Materials How the apply texture to your actors and assets How lighting can affect your textures Create terrain outside the room Homework watch before next week: Animation Blueprints – https://vimeo.com/album/5228161/video/274791908

Lighting and Intro to Materials

When: 21 Sep 2018 @ 15:00 – 16:00
Where: Mendel G86

Agenda: Lighting and Intro to Materials Placement of lighting, color, and how that can affect your environment Introduce the materials interface How to sample textures before application Homework – watch before next week: Creating a Basic Material – https://docs.unrealengine.com/en-us/Videos//PLZlv_N0_O1gbQjgY0nDwZNYe_N8IcYWS-/Yb4uu2NEC0E

Assets and Actors

When: 14 Sep 2018 @ 15:00 – 16:00
Where: Mendel G86

Agenda: Assets and Actors A deeper dive into adding objects to our world, a.k.a. wire meshes Add a lamp, chair, door, window Maneuvering through our content library Take note of the default folder structure Includes manipulation of assets (rotation, placement, scaling, etc…) Homework – watch before next week: Adding Props …

The Unreal Interface

When: 7 Sep 2018 @ 15:00 – 16:00
Where: Mendel G86

Agenda: The Unreal Editor Interface Basic tutorial of the interface Will start to add assets to our landscape which will reinforce familiarity of the interface Start adding 4 walls, ceiling, floor Homework – watch before next week: Placing Objects in your Level – https://docs.unrealengine.com/en-us/Videos//PLZlv_N0_O1gasd4IcOe9Cx9wHoBB7rxFl/01BL2bWeJSA Moving Objects – https://docs.unrealengine.com/en-us/Videos//PLZlv_N0_O1gasd4IcOe9Cx9wHoBB7rxFl/wHJCv-Ph6zU Rotating Objects …