Archives: Events
Complete Before Week 1
Before Day 1 complete the following: If you don’t have one already, create an Epic Account by going to https://www.unrealengine.com/en-US/education and clicking on “Sign In”. It is located in the upper right-hand corner. Click “Sign Up” on the next page to begin the process. Watch the following videos: Intro to …
Final Day
Agenda: Final day Where to find additional assets Where to place them in your content folders How to create your own assets Blender, sound effects, etc… Tweaking of any kind Finishing touches Questions?
Sound
Agenda: Sound Experimenting with adding sound affects Placement of sound source for optimal realism
Animation
Agenda: Animation Add a mannequin to our environment and give it something to do Something simple such as walk, run, wave, etc. Homework – watch before next week: Start video at 47:28 and watch until the end: Amplifying Your Game’s Audio with FMOD – https://www.youtube.com/watch?v=1QdDwQONq_g
Intro to Animation
Agenda: Intro to Animation Experiment with a mannequin in the animation interface
Continuation of Materials
Agenda: Continuation of Materials How the apply texture to your actors and assets How lighting can affect your textures Create terrain outside the room Homework watch before next week: Animation Blueprints – https://vimeo.com/album/5228161/video/274791908
Lighting and Intro to Materials
Agenda: Lighting and Intro to Materials Placement of lighting, color, and how that can affect your environment Introduce the materials interface How to sample textures before application Homework – watch before next week: Creating a Basic Material – https://docs.unrealengine.com/en-us/Videos//PLZlv_N0_O1gbQjgY0nDwZNYe_N8IcYWS-/Yb4uu2NEC0E
Assets and Actors
Agenda: Assets and Actors A deeper dive into adding objects to our world, a.k.a. wire meshes Add a lamp, chair, door, window Maneuvering through our content library Take note of the default folder structure Includes manipulation of assets (rotation, placement, scaling, etc…) Homework – watch before next week: Adding Props …
The Unreal Interface
Agenda: The Unreal Editor Interface Basic tutorial of the interface Will start to add assets to our landscape which will reinforce familiarity of the interface Start adding 4 walls, ceiling, floor Homework – watch before next week: Placing Objects in your Level – https://docs.unrealengine.com/en-us/Videos//PLZlv_N0_O1gasd4IcOe9Cx9wHoBB7rxFl/01BL2bWeJSA Moving Objects – https://docs.unrealengine.com/en-us/Videos//PLZlv_N0_O1gasd4IcOe9Cx9wHoBB7rxFl/wHJCv-Ph6zU Rotating Objects …